May Project List

List of projects I’m currently working on or thinking about as of May 2018:

  • Empires in Arms Redux – Not much progress in April. This project is a bit on the back-burner at the moment as Id rather focus on playing games and thinking about other things. It was probably too ambitious an idea for right now anyway.
  • Mal Reynolds Cosplay – Not much progress in April. Its actually out on the table, now I just need to start on it. Im also considering purchasing some of the remaining clothing so I can get this done.
  • Facebook Chat Adventure – Due to the recent Facebook violations, Chatfuel has some issues and Im kind of waiting for them figure that out before proceeding. Also I recently got back in to Dungeons and Dragons and am thinking about an adventure in that sphere instead.
  • Stream More – Streamed 0 times in April. Not really on the agenda this month
  • Play Dungeons & Dragons – I did actually make it out for a live game last week, I had to sit at the kids table but it was a fun time. Not sure I can keep up anything regular here but I really enjoy it. Pillars of the Earth II launches tomorrow and that might fill the void.
  • Rockets! – We did manage to punch out and sand the fins. I have marked the fuselage, Next step is to attach the fins to the rocket. Need to finish this so we can have a lunch by end of May/Early June.
  • Normandy ’44 – Managed to have a good game of this although of course we got a lot of the rules wrong. Currently re-reading the rules in anticipation of having another go at it. I am also considering working on something with Vassal to post online.
  • Pandemic Legacy: Season 1 – No update: I’m currently on May (I think). I would like to work through at least 2 more months of plague fighting this calendar month.

So not a lot of progress in April, hoping I can have more to report in June.

April Project List

List of projects I’m currently working on or thinking about as of April 2018:

  • Empires in Arms Redux – Taking the essence of Empires in Arms, and modernizing it to a single day 2hr + 1hr/person timeframe while keeping the core experience intact. I’m looking at Hannibal vs Carthage and Friedrich/Maria as general inspiration and frameworking but the core turn order of Empires. I think the hardest challenge will be simplifying the combat procedures while maintaining the spirit. Okay that and the Economic engine, which I’m thinking will need to be abstracted down to a much simpler form. I’m personally less interested in that side of things and I think it is one of the core elements of that era of design best forgotten. For now I’m taking the original map and trying to convert it to something closer to a point-to-point system.
  • Mal Reynolds Cosplay – Time to actually bit the bullet so-to-speak and actually start working on the sidearm. It has been assembled for some time but I’ve been too gun-shy to actually start sanding and painting. This is the part where I could really mess it up.
  • Facebook Chat Adventure – Using Chatfuel and Figma I am attempting to recreate a Choose Your Own Adventure / Storybook Adventure / M.U.D. I need to make progress on the overall structure of the thing before I can dive-in and start writing dialog. So first step is work out the overall story, followed closely by figuring out how to document the whole thing.
  • Stream More – I have everything I need to stream to but I just don’t do it that much. I should try and do this once a week at least. Why? Because if I do get any kind of audience it’s proven to be much more enjoyable to game.
  • Play Dungeons & Dragons – I had a blast at BreakoutCon playing D&D 5E and would like to get back in to it semi-regularly. I’m looking at Online options right now, maybe this is my Streaming ticket?
  • Rockets! – After having a fit of nostalgia spurred-on by who-knows-what, I have purchased a Rocketry Kit to work on with my daughters. I think it will be really exciting for them to build and launch a rocket. That’s my hope anyway, this stems from a Grade 7 field trip where launching rockets was our science project. Obviously my kids are much younger but I think launching something in to ‘space’ should be exciting at any age. My twist is that I have also purchased a micro-altimeter so we can track speed and peak height. Should be exiciting! Building this month hoping to launch in May.
  • Normandy ’44 – Need to read the rules and probably make notes, I’m playing at a small ‘Grognard’ convention on the 21st. System looks really interesting and I don’t do enough strictly wargaming
  • Pandemic Legacy: Season 1 – I’m currently on May (I think). I would like to work through at least 2 more months of plague fighting this calendar month.

Obviously too much to do and not enough time to do it, but better to have lots of plans than none.

Pokemon Playmat

As a firm believer in gaming as both a hobby and a personal growth mechanism, I’m naturally inclined to support any interest my daughters have in any game.  My oldest (6) is wildly in to Pokemon the TV show, and many of the associated things like ‘stuffies’ and figurines.  She has a Pokemon Encyclopedia she has all but memorized.

It should come as no surprise then, that I introduced her some time ago to the Pokemon TCG.  Our decks of choice are the Keldeo vs. Rayquaza duel decks, a fine introductory product even if Keldeo is a bit overpowered.   Continue reading…

Magic the Gathering – Lifepad

For those unfamiliar with Magic the Gathering: one of the essential components of good play is being able to keep track of not only your life total, but the life total of your opponent.  In casual Magic and even for newer tournament players it is not uncommon to use dice, either real or spindown counters (20-sided dice where the numbers decrease in a sequential order), to keep track of life totals.

After many years and many different attempts, I finally sat down to create a scorepad I would feel comfortable using and sharing.

Continue reading…